MIT’s MoVR system cuts the cord in virtual reality
Virtual Reality is all the rage; it’s the next best thing to wearables and it’s being used for everything from gaming and entertainment to medicine. Sadly, VR tech is still in its infancy and is limited to PC’s periphery – almost all VR headset require to be tethered to a computer system to enjoy the immersive experience. Since, ability to go cordless can help better immersive experience and open new applications for virtual reality headsets; researchers at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) have developed MoVR system that allows any VR headset to be used wirelessly.
The prototype system MoVR uses millimeter waves (mmWaves), special high-frequency radio signal waves, to enable a VR headset to deliver billions of bits per second refresh rate in an untethered environment.
The researchers successfully tested the MoVR system with the HTC Vive, but they believe it can work equally well with any VR headset out there.
Everything else was almost in line with the MIT researchers except the fact the mmWaves have one serious downside – they need direct transmitter (PC) and receiver (VR headset) contact, a slightest hindrance can hamper the signal. As a counter to the problem, CSAIL researchers created MoVR which is a smartphone sized device that uses two built-in antennas (mirrors) that reroute the signal when some obstacle like a couch, another person or the gamer’s own hand gets in the way. Read the complete research paper here.